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Mod Compatibility
DavidMikeSimon edited this page Apr 30, 2013
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40 revisions
If a mod isn't on this list, please test it and add it to the list.
- Tropicraft
- BukkitForge - turn off TT's worldCleaning or worldUnloading in its config. BukkitForge is doing silly things with already unloaded worlds.
- GriefPrevention - requires worldUnloading or worldCleaning to be disabled.
- Towny - requires worldUnloading or worldCleaning to be disabled.
- Applied Energistics - issues with occasional item loss, see http://ae-mod.info/Frequently-Asked-Questions/
- aPerf - but don't enable ItemGrouping (TT already does that, but faster as it fixes minecraft's built-in grouping)
- AdvancedMachines
- AdvancedSolarPanels
- AnimalBikes
- BackMeUp
- BuildCraft
- ChargePads
- ChickenChunks
- ComputerCraft
- Clay Soldiers Mod
- CustomMobSpawner
- Equivalent Exchange 3
- EnderStorge
- ExtraBees
- ExtraBiomesXL
- Factorization
- Fihgu's Command Mods (install before TT)
- LogisticsPipes (Unofficial SMP Port)
- Forestry
- Gravity Gun
- GravitationSuite
- GregTech
- IndustrialCraft 2
- IronChests
- MCPC+
- MiscPeripherals
- Mo' Creatures
- Modular Force Field Systems
- MystCraft (The accelerated symbol will not work)
- MyTown
- Nuclear Control
- ObsidiPlates
- OmniTools
- PertroGen
- PermissionsEx (Forge Edition)
- Portal Gun
- RailCraft
- RedPower 2
- Soul Shards
- Steve's Carts 2
- Tinkers' Construct
- ThaumCraft 3
- ThermalExpansion
- Trail Mix
- TrainCraft
- Twilight Forest
- Wireless Redstone - Chicken Bones Edition
- XyCraft
#Mods that will Never Work
- Better than Wolves