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davis simulator, first version

@mhoff
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mhoff commented May 25, 2018

I figure you did a performance comparison. What is the delta?

@philipsgithub
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Hi michael,
well it was just a local performance check on my pc. i wanted to see the time differences between two incoming frames. it was not as constant as i hoped it would be... but in general the unit frames per second seems to be interpreted very loosely by gazebo:/

the method i want to merge is adapted from the rpg davis simulator, it's more complex but enables frame-independent visual event (times)... it works with interpolating linearly between two frames, thats also why i was interested in their timings...

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