Fix clicked items disappearing when player dies #13002
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Resolves #12928
This issue was introduced on
1.21.2
when Mojang refactoredAbstractContainerMenu#removed()
and moved some of the logic toAbstractContainerMenu.dropOrPlaceInInventory()
. When they did that, they inverted the logic of the flag that checked wether the player was dead or not and stopped using!player.isAlive()
in favor ofplayer.isRemoved()
.On vanilla this works fine because by the time
AbstractContainerMenu.dropOrPlaceInInventory()
is executed the player is already removed, but this is not the case in paper — here's some examples: