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Janaka Ranasinghesagara edited this page Aug 25, 2025 · 24 revisions

Mie Simulator GUI

The Mie Simulator GUI is an open-source tool for calculating the characteristics of Mie scatterers. This user-friendly tool calculates the spectral dependence of the scattering coefficient, scattering cross section, reduced scattering coefficient, phase function, average cosine of the phase function, forward/backward scattering percentage, and scattering matrix entries for a single or series of wavelengths. These calculations can be run for monodisperse and polydisperse distributions based on the Lorentz-Mie solution. The tool is also capable of estimating fitting parameters from the reduced scattering coefficient curve and is limited to the characteristics of the far-field scattering pattern. Mie scattering algorithm in the simulator is based on the BHMIE code. For absorbing spheres, we considered complex refractive index definition (msphere = mreal – j mimag) from van de Hulst's Light Scattering by Small Particles (1957) book. To learn about Mie algorithm and other parameters in Mie Simulator GUI, read Bohren and Huffman's Absorption and Scattering of Light by Small Particles, (1983) book, Maetzler's research report, and Scott Prahl's 'Mie Basics' web pages. The phase function calculation for a mixture of spheres is based on Gélébart et al.'s Pure and Applied Optics, 5 (1996) paper, and the reduced scattering power law fiiting functions are based on Steve L. Jacques's Phys. Med & Bio. 58 (2013) review paper.

Mie-Application

Downloads

To download the latest version, click here

Releases and Source Codes

To access all releases and source codes, click here.

Documentation

  • Getting started on Windows, click here
  • Getting started on Linux, click here
  • Getting started on MacOS, click here
  • To access brief description of inputs, outputs, and execution of the tool, click here

Acknowledgement

Use the following acknowledgement in publications or applications that make use of this open source software or underlying technology and research:

"We acknowledge open-source software resources offered by the Virtual Photonics Technology Initiative, at the Beckman Laser Institute, University of California, Irvine."

Software

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Copyright

Virtual Tissue Simulator (VTS) Project.

Copyright ©2025 Virtual Photonics Technology Initiative.

Getting Started with the Application and Source Code

Mie Simulator GUI

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