A port of Microsoft.Maui.Essentials tailored for Avalonia.macOS, bringing essential cross-platform APIs to your Avalonia-based macOS applications.
Cross-Platform Essentials: Leverage APIs from Microsoft.Maui.Essentials adapted for macOS environments.
Lightweight Configuration: Minimal setup required for integration into your Avalonia.macOS project.
MIT Licensed: Freely use, modify, and distribute under the permissive MIT License.
Follow these steps to integrate Avae.macOS.Essentials into your Avalonia.macOS project.
An Avalonia.macOS project set up with .NET.
- Add Microsoft.Maui.Essentials to Your Shared Project
In your shared project’s .csproj file, include the Microsoft.Maui.Essentials package. Use one of the following methods
<UseMauiEssentials>true</UseMauiEssentials>
OR
<PackageReference Include="Microsoft.Maui.Essentials">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
- Add the following to your info.plist
NSCameraUsageDescription
NSMicrophoneUsageDescription
CFDisplayBundleName
NSLocationWhenInUseUsageDescription
NSLocationAlwaysUsageDescription
- Initialize
using Microsoft.Maui.ApplicationModel;
public static AppBuilder BuildAvaloniaApp()
=> AppBuilder.Configure<App>()
.UseMauiEssentials()
.UsePlatformDetect()
.WithInterFont()
.LogToTrace();
Once installed, you can use Microsoft.Maui.Essentials APIs within your Avalonia.macOS application. For example, access Geolocation.
using Microsoft.Maui.Devices.Sensors;
var location = await Geolocation.GetLocationAsync();
This package builds upon the excellent work of:
Microsoft.Maui.Essentials
AvaloniaUI
Avalonia.Essentials
Camera doesn't works in Debug mode
Avae.macOS.Essentials is licensed under the MIT License.
Contributions are welcome! Please submit issues or pull requests to the GitHub repository. Ensure your code follows the project’s coding standards.
Thanks to the Avalonia team for their robust UI framework.
Gratitude to the MAUI team for providing cross-platform essentials.