## Version * Phaser Version: 3.55.2 and earlier ## Description In Tiled, tile objects have origin (0, 1) and all others have origin (0, 0). Phaser's `createFromObjects()` places tile objects correctly but other objects incorrectly, because it uses (0, 1) for all of them. Here the coins are placed correctly but _exit_ and _sun_ are not:  ## Example Test Code <https://codepen.io/samme/pen/PomJVrL>