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Pull requests: godotengine/godot
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Note limitations of Shape3D's get_debug_mesh in class reference
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
documentation
enhancement
Fix minor grammar error in CollisionPolygon2D, CollisionPolygon3D, CollisionShape2D, and CollisionShape3D docs
bug
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
documentation
Increase precision of SpotLight attenuation calculation to avoid driver bug on Intel devices
bug
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
regression
topic:rendering
topic:3d
Fix MDN link for XRReferenceSpaceType in WebXRInterface class documentation
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
documentation
Fix duplicate minus in print output.
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
topic:core
GL: Set backbuffer texture filter for screen reading shaders
bug
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
topic:rendering
topic:shaders
JoltPhysics: Fix orphan StringName
bug
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
topic:physics
topic:3d
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